﻿namespace GFTest
{
    public static partial class Constant
    {
        /// <summary>
        /// 动作。
        /// </summary>
        [XLua.LuaCallCSharp]
        public static class Animation
        {
            public const string Stand = "idle";
            public const string Happy = "happy";
            public const string Move = "run";
            public const string Falling = "jump_fallloop";
            public const string FallDown = "jump_land";
            public const string Dying = "dying";
            public const string Dead = "dead";
        }
    }
}
